Signal flags are visual communication props in Big Walk’s world: placed objects that support non-verbal coordination for groups spread along the trail.
What is confirmed
- Signal flags appear as a named world-object family in the build.
- They fit Big Walk’s design language of physical, in-world signaling (alongside flares and laser pointers).
- They are placed objects rather than carried tools.
What is still unknown
- Whether flags can be picked up and replanted, or only observed in place.
- Whether their colors/positions carry puzzle meaning or are purely scenic.
- Exact locations across the island.
This page records build evidence, not a tested walkthrough. Flag mechanics are unverified until reproduced in a released session.